THIS WEIRD WEBSITE IS PART OF DESCHOOLING THROUGH MEDIA, A 2019-2020 MASTER OF ARCHITECTURE THESIS PROJECT BY VALERIA DE JONGH LED BY CYRUS PEÑARROYO AT TAUBMAN COLLEGE OF ARCHITORTURE AND URBAN PLANNING ~

BIBLIOGRAPHY

Manifesto_thinkers who are talking about the same stuff & kind of similar stuff

“# DELEUZE /// Foucault and the Society of Control.” 2011. THE FUNAMBULIST MAGAZINE. October 12, 2011. https://thefunambulist.net/history/deleuze-foucault-and-the-society-of-control.

“‘5. QueerOS: A User’s Manual | Fiona Barnett, Zach Blas, Micha Cárdenas, Jacob Gaboury, Jessica Marie Johnson, and Margaret Rhee’ in ‘Debates in the Digital Humanities 2016’ on Manifold.” n.d. Debates in the Digital Humanities. https://dhdebates.gc.cuny.edu/read/untitled/section/e246e073-9e27-4bb2-88b2-af1676cb4a94.

Alexander, Zeynep Çelik. 2017. Kinaesthetic Knowing: Aesthetics, Epistemology, Modern Design. Chicago ; London: The University of Chicago Press.

“Between Memory and History: Les Lieux de Mémoire on JSTOR.” n.d. https://www.jstor.org/stable/2928520?seq=1#page_scan_tab_contents.

Bridle, James. 2018. New Dark Age: Technology, Knowledge and the End of the Future. London ; Brooklyn, NY: Verso.

Deleuze, Gilles, and Félix Guattari. 1987. A Thousand Plateaus: Capitalism and Schizophrenia. Minneapolis: University of Minnesota Press.

Illich, Ivan. 1972. Deschooling Society. New York: Harrow Books.

Marie, Shelby. 2019. “The System of Experiences — Where Architecture, Tech & Philosophy Collide.” Medium. https://medium.com/swlh/the-system-of-experiences-where-architecture-tech-philosophy-collide-680c80b244b8.

Stiegler Bernard, and Mark B. N Hansen. “Memory.” In Critical Terms for Media Studies, 64–87, 2010. http://catalog.hathitrust.org/api/volumes/oclc/428436867.html.
Pedagogy_ways to understand how do kids learn


Agamben, Giorgio. 2018. Education without Limits. New York, NY: Springer Berlin Heidelberg.

“Clever Classrooms - YouTube.” n.d. https://www.youtube.com/watch?v=Jn7KwRc4P_k.


“How To Promote Lifelong Learning, Productivity, And Meaningfulness In Architecture | ArchDaily.” n.d. https://www.archdaily.com/913017/cebras-r-and-d-program-wise-seeks-to-promote-lifelong-learning-productivity-and-meaningfulness?ad_source=search&ad_medium=search_result_all.


“Montessori Education - Wikipedia.” n.d. https://en.wikipedia.org/wiki/Montessori_education.


“Montessori Vs. Conventional School - YouTube.” n.d. https://www.youtube.com/watch?v=3NGRpzQ9vCE.


“Peter Barrett Interview Teaser - Clever Classrooms | WISE - YouTube.” n.d. https://www.youtube.com/watch?utm_medium=website&utm_source=archdaily.com&v=SjFDdw7iW7I.


Stein, Amelia. 2015. “Keller Easterling: Playing Spaces.” Guernica. May 15, 2015. https://www.guernicamag.com/playing-spaces/.


“WeGrow | WeWork’s Conscious Entrepreneurial School.” n.d. https://wegrow.com/.


“What Are the Benefits of Mixed-Age Classrooms? |.” n.d. http://www.headsup.org/benefits-of-mixed-age-classrooms/.

“WISE // CEBRA Architecture.” n.d. https://cebraarchitecture.dk/wise/?utm_medium=website&utm_source=archdaily.com.
Media_how are media delivery mechanisms changing the way we interact with content and with each other


“An Internet of Things - Journal #31 January 2012 - e-Flux.” n.d. Accessed October 20, 2019. https://www.e-flux.com/journal/31/68189/an-internet-of-things/.


“Honeywell, I’m Home! The Internet of Things and the New Domestic Landscape - Journal #64 April 2015 - e-Flux.” n.d. Accessed October 20, 2019. https://www.e-flux.com/journal/64/60855/honeywell-i-m-home-the-internet-of-things-and-the-new-domestic-landscape/.


“The Nightmare Videos of Childrens’ YouTube — and What’s Wrong with the Internet Today | James Bridle - YouTube.” n.d. Accessed October 27, 2019. https://www.youtube.com/watch?v=v9EKV2nSU8w.
Play_
play is fun

Key, Ellen. 2018. The Century of the Child. Translated by Francis Maro. http://www.gutenberg.org/ebooks/57283.

McReynolds, Emily, Sarah Hubbard, Timothy Lau, Aditya Saraf, Maya Cakmak, and Franziska Roesner. 2017. “Toys That Listen: A Study of Parents, Children, and Internet-Connected Toys.” In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 5197–5207. CHI ’17. New York, NY, USA: ACM. https://doi.org/10.1145/3025453.3025735.

Sanyal, Tithi. n.d. “8.0 Simplicity.” PLAT 8.0: 192–203. Stein, Amelia. 2015. “Keller Easterling: Playing Spaces.” Guernica. May 15, 2015. https://www.guernicamag.com/playing-spaces/.
Site_
how to pick a site

Arthur Perry, Clarence. 1939. Housing for the Machine Age 1939. New York, NY: Russell Sage Foundation.




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